A few days ago ESA (association of American entertainment software) with AARP (association of completely beautiful emeritus personage) published the report about 50 years old of above to play player findings report ” Video Games: Attitudes And Habits Of Adults Age 50-Plus ” , this report points out population of player of 50 years old of above already amounted to 41 million person. ESA expresses, every 3 people have the person of 50 years old of above of this delegate United States report of fixed amuse oneself employs 1 person, having 3/4 among them is every chapel can play game, and the amount of woman player wants than the male much. Appear give an absorbing result that move .
In be being investigated this, accept ESA and AARP precatory GfK (firm of research of global tip market) use ” GfK KnowledgePanel ” (nimble inspire confidence in sb triumphant basic probability) statistic came on March 9, 2016 the personage of 50 years old of above March 17 in all 2964 people (report plays population report of 1510 name, blame plays population 1454) it is online investigation, present a the following findings:
One, player of 50 years old of above of American has reached 41 million person, having 75% among them is every chapel can play game, the person that has 40% is to play game everyday.
3, there is majority in player of 50 years old of above is for life fun and amuse oneself, very big partially the reason also is to stem from it is OK to play report maintain intelligence, prevent decline.
4, in player of 50 years old of above, having 59% is the report that use a pen or game of PC amuse oneself; The person that also has 57% additionally can play game with intelligence mobile phone.
5, in the game type of amuse oneself, game of many player tendency tradition, card or playing card kind game has person energy of life most, occupy collectivity 46% , catching ability is 44% what spell graph or logistic game.
10, in the player of 50 years old of above, the person that has 22% ever bought TV game in past half an year relevant product. And there is 77 % again between this is for oneself buy, the person that has 52% at the same time is for others and buy.